Game Three |
25th
May 2019 |
Opponent: |
Ben |
Scenario: |
The Silent Tower |
Game Three |
Roster |
|
Wizard |
Faustus Hornraven |
Soothsayer, level 6 |
Apprentice |
Rinswynd the Wizzard |
Soothsayer apprentice |
Soldier 1 |
Boris “The Bear” Vladistock |
Captain, level 0 |
Soldier 2 |
Cohen |
Treasure Hunter |
Soldier 3 |
Johann Schmidt |
Treasure Hunter |
Soldier 4 |
Harhold the Hammer |
Man-at-arms |
Soldier 5 |
Leofric Ethandun |
Infantryman |
Soldier 6 |
Eadwyn of Culleigh |
Crossbowman |
Soldier 7 |
Delsaran Greenleaf |
Archer |
Soldier 8 |
Snorri Ironwrath |
Thief |
Soldier 9 |
Orm Gundalsson |
Thief |
Kennel |
Frostclaw |
Hound |
“I’ve seen this tower, one shining, unblemished beacon amongst the ruins” said Johann Schmidt, treasure hunter. “I can show you the way if you like… for a price.”
With that, Faustus Hornraven hired another Treasure Hunter to join his warband. If all his boasting turned out to be true, the treasures contained in the silent tower would make the cost of hiring Johann a worthwhile investment. Assuming they could get the treasure away without incident… who knew how many other spellcasters in Felstad had heard the same rumours? They would have to move quickly to get there first.
Johann’s directions proved true, with a remarkably untouched tower rising from the ruins appearing in front of the party. Boris had been scouting ahead with his faithful hound, and Faustus was surprised again at how nimble the big man was at picking his way through the ruins. He reported that their fears were well-founded and another wizard was approaching the tower from the far side. Faustus spread his soldiers out and stalked towards the tower resolutely. He wanted whatever magical knowledge was hidden in this place.
Spying some interesting looking items, both Faustus and Rinswynd tried to use Telekinesis to draw the items closer to the rest of the warband, but to no avail. Faustus could feel the null-field emanating from the tower – he knew that once he was close enough to the tower his magic would fail completely, but he was frustrated that it appeared to be impairing his abilities at this distance.
His frustration intensified when Delsaran Greenleaf, his normally reliable archer, was blinded by a vicious spell and started staggering around knocking into fallen blocks of masonry. Faustus’ attempt at a retort, Mind Control, failed. At this point, he decided that he should bite the bullet and climb the tower, eschewing the chance for further magicks so that he could direct his troops to the top of this non-magical edifice. Leaving Rinswynd at ground level with his missile troops, Faustus hiked up his robes and began climbing.
As Faustus ascended to
the first level of the structure adjoining the mysterious tower, he saw
Rinswynd cast an expert Mind Control, moulding the weak-willed mind of an
opposing archer to obey him. A sense of pride filled the wizard at watching his
apprentice. Not only was it an excellent display of magical prowess, tactically
it was sound as the puppet-like archer was lined up perfectly to send an arrow
flying into the back of the opposing wizard…
Happy leaving
Rinswynd to control the battle on the ground, Faustus continued climbing along
with his two treasure hunters and Harhold the man-at-arms. As they crested the
battlements, he could see two opposing fighters leaping to the top of the tower
as well. Though he couldn’t bring his magical abilities to bear against them,
the wizard gripped his staff in his gnarly hands and resolved to give them a
damned good thrashing, just like the old days…
Johann the newly
hired treasure hunter certainly proved that he had earned his place in the
warband beyond bringing them to this tower by leaping into the fray and
battering the enemy captain into submission before pushing him off the roof.
With the captain fallen to the ground below and the other enemy soldier
defeated, the top of the tower most definitely belonged to Fautus and his crew.
They picked up the glittering treasure chest and began retracing their steps
down towards ground level again.
With a final couple of spells (Wizard Eye and Fleet Foot), Faustus and his warband departed for home carrying the glittering treasure chest from the top of the tower as well as all but one of the other prizes that they had seen littering the ruins. A successful day all round and a good investment in that treasure hunter, Faustus mused to himself. Even if Boris was felled with a lucky shot – the big man would walk it off.
Injuries
Game Three |
Injuries |
Boris “The
Bear” |
Full recovery |
Experience
Game Three |
Wizard
Experience |
|
Wizard spells
cast |
0 |
0 XP |
Apprentice
spells cast |
3 |
30 XP |
Treasures
collected |
4 |
200 XP |
Casualties
caused |
None by wizard |
0 XP |
Extras |
Wizard on the Tower |
50 XP |
TOTAL XP
GAINED TOTAL CAREER XP |
|
280 XP 920 XP |
Faustus gains three levels and is now at Level 9. He gets
the following advancements:
7.
-1 to cast Mind Control
8.
Learn spell Forget Spell
9.
Learn spell Fast Act
Game Three |
Captain
Experience |
|
Took part in
battle |
Yes |
10 XP |
Finished with
health |
No |
0 XP |
Casualties
caused |
None by captain |
0 XP |
TOTAL XP
GAINED TOTAL CAREER XP |
|
10 XP 30 XP |
Boris remains Level 0.
Treasure
Game Three |
Treasure |
|
Regular chest
#1 |
Magic Item: -
Banner of Courage |
20 GC |
Regular chest
#2 |
Grimoire: -
Wall |
100 GC |
Regular chest
#3 |
Grimoire: -
Heal (SELL) |
60 GC |
Special chest
#1 (3 rolls on
the table) |
Grimoire: -
Elemental Bolt (SELL) Magic Item: -
Ring of Slow Fall |
60 GC 60 GC 100 GC |
TOTAL GOLD
CROWNS |
|
400 GC from
treasure 500 GC from
sale of Grimoires -90 GC
Captain’s share (10%) +202 GC in
the vault 1,012 GC total |
Faustus chose to purchase the following with his gold
crowns:
·
Grimoire of Forget Spell (500 GC)
·
Staff of Power [3] (500 GC)
TOTAL = 1,000 GC
(12 GC left in the vault)
End Game Three
|
Base of
Operations |
|
Headquarters |
Inn |
(Warband size increased to 11) |
Upgrades |
Crystal Ball Carrier Pigeon Kennel |
(+1 to cast Reveal Secret) (-1 GP to hire soldiers) (+1 hound permitted in warband) |
Vault |
Grimoire (Fog) Grimoire (Restore Life) Grimoire (Wall) Potion of Toughness Demon in a Bottle 12 GC |
Banner of Courage Ring of Slow Fall Staff of Power [3] |
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